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I wasn’t expecting these books to be so funny in an ironic way that you don’t see in children’s books. Zombies by Paul Tobin and Ron Chan (SERIES) (ages 6 – 10) The Zombie Chasers by John Kloepfer and Steve Wolfhard (SERIES) (ages 8 – 12)įilled with cartoon illustrations, this early chapter book series highlights the bravery of a group of friends (and siblings) who will save the world from zombies. (Which isn’t typical of a zombie and is more vampire-like, but whatever.) This is a funny, easy-to-read chapter book series that is fun for reluctant readers. Who knew? And that goldfish can control your mind. My Big F at Zombie Goldfish by Mo O’Hara and Marek Jagucki (SERIES) (ages 6 – 8) (These are FREE for Kindle Unlimited subscribers!) I was surprised, to say the least, that this was such an entertaining, funny read. Short sentences with witty observations on life from the perspective of a Minecraft zombie that will crack you up. A Horde of Zombie Books for Kidsĭiary of a Minecraft Zombie Book 1: A Scare of a Dare by Herobrine Books (SERIES) (ages 6 – 10) So, if you have a kiddo who thinks zombies are cool and he or she is looking for book recommendations, well, here’s my list of good zombie children’s books. (I’m a big baby because of my nightmares! Now you know my level of scaredy-cat-ness.) I found that the zombie books for kids ages 6 – 13 were funny, even kooky, and not gross (which is what I expected) or scary (which is what I feared), or oriented towards voodoo (which just creeps me out.) Predictably, the YA books got more scary and creepy, and nightmare-inducing. (And those that weren’t, I won’t bother telling you about. Surprisingly, some of these books were quite good. After several years of getting zombie chapter books and middle grade books to review and ignoring them all, I finally decided to try and read all the books about the undead - or at least a lot. 9/19/2023 0 Comments Playon recording failedFor example, if you are trying to use YouTube TV on an older Apple TV device, the compatibility site makes it clear you do need to use the fourth-generation version that supports 4K. One of the first things to do if you are experiencing any YouTube TV problems is to check the compatibility site. Recently, the problems are due to compatibility. In fact, what we've found is that many of the initial problems were caused by YouTube TV itself not working during the initial launch. In recent weeks and months, users have reported a host of other problems with YouTube TV, but the good news (especially since we really like this service) is that most of them are not insurmountable. Not much you can do that besides wait for it to come back up. For example, I was recently traveling to California and couldn’t get my local Utah channels. Location: If you are traveling, you might be geo-locked out of your normal local channels.Not much you can do except wait for the channel to be back up. This isn’t an error on your end, rather it’s an issue for the specific channel. Channel issue: In some cases, specific channels will be down.YouTube TV login verification: If you’ve recently changed the password to your account and haven’t entered into whatever device you’re using to stream, you’ll get an error message prompting you enter in the new password.Make sure your device is compatible here. TV is not compatible: YouTube TV is compatible with the latest smart TVs and most streaming devices.Be careful not to hand out your login info to too many people, or this error will pop up frequently. You get three streams on three devices at a time. This means you can’t stream on your TV, phone, laptop, and tablet all at the same time. If you go beyond three streams, you’ll get a playback error. Too many users: YouTube TV supports three streams at a time.Make sure your internet is up and running before you start streaming. If your internet is down, or simply too slow, you might get a playback error message. Bad internet connection: You need at least 5 Mbps to run YouTube TV smoothly.The playback error can be occurring for a number of reasons, but these are the most common issues: Tomorrow, I’ll show how WiringPi can make GPIO pins change in under 100 nanoseconds. That’s at least 4.6 million GPIO pin settings in half a second! Note that this sends out all the data pixel by pixel to the display, and that each pixel takes the bit-banging of 2 bytes (the interface to the LCD is 8-bit wide), so each pixel takes at least 20 calls to digitalWrite(): 8 to set the data bits, and 2 two to toggle a clock pin – times two for the 2 bytes per pixel. uint32_t) array, although the image really only needs an uint16_t. Which is why rgbOut15 is declared as “unsigned” (int, i.e. All Im trying to do is display an image using Pillow on Raspberry Pi 3. Total waste of space, and probably the result of a rushed port from the UTFT code (written to assume 16-bit ints) to the RPi. The other gotcha was that the bitmap to be supplied to the LCD library on top of WiringPi was expected to store each pixel in a 32-bit int. This isn’t some tiny embedded 8-bit ♜ with a few kilobytes – it’s a full-blown O/S running on a 32-bit CPU with virtual memory! Note that this is a C program compiled and running under Linux on the RPi, and that it can therefore easily allocate some huge arrays. I didn’t see a quick way to convert the format to the desired 5-6-5-bit coding needed for the LCD, and since the code to write to the LCD is written in C anyway (to link to WiringPi), I ended up doing it all in a straightforward loop: As expected, the resulting image file is 320 x 240 x 3 = 230,400 bytes. If you have a PNG format image that you want to convert to JPEG this can be achieved from the command line: convert file.png file.jpeg. This handles both the rescaling and the transformation to a file with (R,G,B) types, each colour is one byte. To install ImageMagick on the Raspberry Pi sudo apt-get update sudo apt-get install imagemagick. Then we can run “convert” from the command-line (long live the Unix toolkit approach!): convert snap.jpg -geometry 320x240 -normalize snap.rgb The “convert” command makes things very easy, but first I had to install ImageMagick: sudo apt-get install ImageMagick but the result has 24-bit colour depth, whereas the LCD wants 16-bit (5-6-5).this is easy to fix using the ImageMagick “convert” command.the WiringPi library has code to put a bitmap on the screen, but not JPEGs.the image I wanted to use was 640×480, but the LCD is only 320×240 pixels.As shown yesterday, it’s relatively easy to get a bitmap onto an LCD screen connected to a few I/O pins of the Raspberry Pi. |
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